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Aroldis Chapman's 99 overall 2026 Finest card gives Diamond Dynasty players a left-handed closer without a trip to the marketplace. If you're saving MLB 26 stubs for another part of your squad, the Finest 3 Program offers a way to earn him through play. The target is 50 program XP, and you can get there with a handful of Moments and two objectives that work with any players. This route applies to the program described for November 2026.
A straightforward path to Chapman
Start by opening the Finest 3 reward path and looking over the available objectives. Complete all five Moments, including Chapman's, and you'll collect 30 XP. From there, record 26 hits and 26 strikeouts in eligible modes. Each mission adds 10 XP, putting you at the 50 XP reward. Prefer pitching The 26 innings pitched mission also awards 10 XP, so it can replace one of those objectives. Once you've reached the milestone, look for the card in your inventory and add it to your bullpen before your next game. Make sure you're using the 2026 Finest version, not another Chapman card.
Other ways to make progress
You don't have to follow one fixed route. Players earned earlier on the reward path can help with program-specific missions involving five hits, five innings pitched, and Parallel XP. Read the player and mode requirements first, though. A card that looks right won't necessarily count. If you own Pete Crow-Armstrong or Yoshinobu Yamamoto from the first two 2026 Finest programs, the collection objectives offer 20 XP each. Take a moment to review the collection screen before committing either card. The program listing doesn't establish a closing date, so look for any time limit in the game itself.
Making his pitches work
Chapman brings a four-seam fastball, sinker, slider, and splitter. His listed attributes include 125 hits per nine, 125 pitching clutch, 81 control, 99 velocity, and 99 break. Outlier II applies to the sinker rather than the four-seamer. That's worth remembering when you're choosing a pitch. Try a high fastball followed by a lower splitter, or show the slider near the edge after a fastball. Don't stick to the same pattern every time. If a hitter keeps taking pitches outside the zone, you may need to challenge them with a strike. The 98 overall All-Star and 94 overall Cityscapes cards are different versions, so compare their pitches and attributes before choosing one.
Getting the most from your bullpen
Chapman doesn't have to wait for the ninth inning. Bring him in when the next few outs matter, even if the toughest hitters arrive earlier. Keep a right-handed reliever ready too, particularly if Chapman's energy is low. If a mission isn't moving, review its eligible mode, player requirements, and counter after the game. And if you're considering cheap MLB The Show 26 stubs for other roster needs, remember that this Chapman reward comes from program progress. Spend some time locating his pitches before calling on him with runners aboard.
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